A sleek, responsive game menu interface for your game project
This design was created as the result of a tutorial video we've done, but modified!
What's included?
Responsive Navigation: The navigation list is designed responsively without any code, meaning utilizing SizeConstraints and Layout properties. By toggling "Active" and "Inactive" states on each button, the parent container responds to the descendants!
Challenges: The right side with the challenges was a bit tricky, but it is crafty and utilizes UIPadding to sort and 'descend' the list of items. These are not manually positioned, but are all in UIListLayouts, offering maximal control and scalability.
Profile Display: A clean display of the player's profile. Includes a unique level component, list-layout for the elements, a section for an icon and name. At the bottom, a button for profile and empty section for currency.
Disclaimer: This is a design component, therefore does not contain existing functionality or code.
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